LESSON 15: UNDERSTANDING HYPERMEDIA
CONTENT
Hypermedia
is nothing but multimedia, but this time packaged as an educational computer
software where information is presented and student activities are integrated
in a virtual learning environment. Most educational IT applications are
hypermedia and these include:
Tutorial software packages
Knowledge webpages
Simulation instructional games
Learning project management, and others
The presentation of information-learning activities in
hypermedia is said to be sequenced in a non-linear manner, meaning that the
learner may follow his path of activities thus providing an environment of
learner autonomy and thinking skills.
Characteristics of hypermedia applications:
1. Learner control- the learner makes his own decisions
on the path, flow of events of instruction.
2. Learner wide range of navigation routes- the learner
has a wide range of navigation routes such as by working on concepts he is
already familiar with. He may even follow a linear or logical path, even if the
previous activity is half-completed. He may explore other sections opting to
return or complete the previous activity.
3. Variety of media- Hypermedia includes more than one
media (text, graphics, audio, animation and video clip) but does not
necessarily use all types of media in one presentation. Since only virtual
learning activity takes place, it is important from the standpoint of the
teacher to optimize the learning process by identifying the characteristics of
media application, as well as the advantages and limitations of such an
application.
EXPERIENCE
We live
in a world where different technology were discovered and was used in order to
make our life better. During my high school and even grade school years we
experience that our teachers use some multimedia in order to implement
instructions. These was use to help students understand the lesson.
REFLECTION
We are
very lucky to live this new generation. Because of this different multimedia
students are more likely to understand the lesson and teachers deliver the
lesson well where they gather student’s attention. Students become interactive
and motivated to learn.
APPLICATION
There is
much software that now available in the internet. As a future teacher it is our
responsibility to search for ideal software that we can use in a subject matter
it should with it. This different
softwares should be used to deliver or implement our instruction well.
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